News Patch Notes

V4.1.0 Patch Notes: Infinity Gauntlet LTM, New Ending Circles & More

Patch V4.1.0 is officially live! The new updates adds the exclusive Fortnite x Avengers Infinity Gauntlet LTM as well as many bug fixes. Find the official patch notes below:


Limited-Time Mashup: Infinity Gauntlet
Wield the Gauntlet, Become Thanos, Claim Victory!

Jump in, play and experience Fortnite x Avengers!

BATTLE ROYALE

LIMITED TIME MASHUP: INFINITY GAUNTLET

  • Take down Thanos, equip the Gauntlet and claim Victory!
  • Mashup Details
    • Early in the match, a meteor will land in the storm safe zone, delivering the Infinity Gauntlet.
    • Any player who uses the Infinity Gauntlet will transform into Thanos.
    • If Thanos is eliminated, the Gauntlet will fall to the ground, free for the taking. If it sits unused for too long, it will disappear until another meteor appears.
    • Last player standing will be the victor!
  • Thanos Details
    • Ability 1 – A mighty punch that knocks enemies back and destroys structures.
    • Ability 2 – Thanos flies towards the ground, hitting an area for knockback and damage.
    • Ability 3 – Harness the energy of the Power stone to fire a blast that deals damage over time.
    • Ability 4 – A super-jump that can vault Thanos over all but the largest obstructions.
    • Thanos has both shields and health. When he eliminates another player, his shields regenerate. His health never regenerates.
    • Thanos doesn’t take fall damage.
    • Thanos does not build, use weapons or things like launch pads. He has no need for such petty human devices.
  • Storm + Map
    • Maximum match length is roughly 15 minutes.
    • The match will start with the storm circle already closing in over the island.
    • The storm does more damage than normal, ticking for 5% health during the first circle and 10% for the rest of the game.
  • Loot
    • Only Rare, Epic & Legendary weapons will be spawned.
    • Increased chances of treasure chests spawning from 50-70% to 80-90%.
    • Increased chances of ammo boxes spawning from 65-80% to 85-95%.
    • Floor Loot spawns nearly 100% of the time.
    • Launchpad spawn likelihood greatly increased.
    • Harvesting resources doubled.
    • Resources found in loot increased from 30 to 60.
    • Chug Jug, Port-A-Fort, Boogie Bomb, Slurp Juice, Bush, and Remote Explosives drop rate increased.
    • Regular Grenade, Shield & Bandage drop rate lowered.

GAMEPLAY

  • Increased the likelihood of the final circle ending near the outer areas of the map by 25%.
    • Improve the variety of ending scenarios to outside the central region of the map.

Bug Fixes

  • Fixed an issue that allowed Sprays to camouflage Remote Explosives, Clingers, and Damage Traps.
  • Fixed building preview not being rotatable when overlapping an existing building while using a controller.
  • Fixed soccer game effects not playing when scoring ⚽.
  • Fixed a couple of issues that caused the player camera to position itself under the water in Loot Lake.
  • Fixed the collision on the tire stacks so players will bounce when walking into them again.
  • Fixed a hole in Dusty Divot that players could get stuck in.
  • Fixed an area where players were able to hide under the terrain and damage players from below.
  • Fixed an issue that caused Turbo Building to not work properly if the player was holding down the build button before switching to build mode.
  • Fixed a chest at the prison that would be empty upon opening it.

UI

  • You can now join the party of players that are already in a match.
    • Party members in-match will appear holographic in the lobby and will give you time and player count updates.
  • Season 4 topics added to the in-game Battle Pass FAQ.

Bug Fixes

  • Removed the loading screen that was displayed when transitioning from the starting island to the Battle Bus.
  • Fixed the minimap briefly showing the wrong location after being eliminated.
  • Fixed an issue that caused some icons on the UI to misalign after switching in and out of build mode.

AUDIO

  • Lowered the volume of Hop Rocks 🔈.
  • Lowered the volume of the Valor Glider 🔈.

Bug Fixes

  • Re-added the sound of the Supply Drop’s balloon popping when opened or when shot down.
  • Fixed an issue where the ‘Allow Background Audio’ setting wouldn’t save.

WEAPONS + ITEMS

Bug Fixes

  • Jump Pad health bars will now update properly when damaged.
  • Fixed an issue that made it difficult to pick up items that were dropped behind the tires in a Port-A-Fort.
  • The Port-A-Fort can no longer destroy the meteor in Dusty Divot.

ART + ANIMATION

  • Emotes now perform better on different characters (hands will connect, legs won’t be over-extended, etc.).

Bug Fixes

  • Updated the Banner image for Battle Pass tier 69 to now be correct image.
  • Fixed an issue that caused the Royale Flags Back Bling to stretch when previewing it in the Locker.
  • Fixed an issue causing character’s helmets to sometimes float above their heads.
  • Fixed distant characters not animating properly if they had never been rendered before.
  • Fixed characters popping between levels of detail when more than one character was around the same distance away.

PERFORMANCE

  • Improved overall frame rate when many characters are visible by optimizing movement and update rates.
  • Delayed triggering the “Game Over” HUD, which caused a hitch on death.
  • Optimized Spray Paint contrails.
  • Optimized content in frontend lobby map.
  • Added more logging to get more info on hard-to-reproduce hitches.

Bug Fixes

  • Fixed hitching caused by audio log spam.
  • Reduced backend system logging that may have impacted performance.
  • Improved async loading time during level streaming by fixing an issue where shrubbery was trying to load but had no mesh.

REPLAY SYSTEM

Bug Fixes

  • Fixed an issue that prevented Replays from saving.

MOBILE

  • Temporarily disabled new autorun functionality due to some unintentional actions occurring when using it.

Bug Fixes

  • Optimized memory on mobile to address out-of-memory crashes.
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